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Thread Statistics | Show CCP posts - 3 post(s) |

Nasar Vyron
S0utherN Comfort Test Alliance Please Ignore
134
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Posted - 2016.06.25 05:48:28 -
[1] - Quote
Can all us carrier pilots start bitching for a 4th fighter tube for support squadrons only now? Also a buff to them while we're at it as they are very lackluster right now. It worked for the small gang to get LFs nerfed because they refused to bring what was necessary to a fight. Maybe we can do it in reverse so we can have options on what to actually launch. (Mind you I completely agree with the NSA nerf and still think it should turn off all SEBOs while active and prevent their activation)
Seriously tho, lets face it, it will always be worth more using 3x light fighter squadrons than 2xLF and a support in near every situation not just simply for damage output. While we're at it I'd also give support squadrons a special ability to add options and power to these little guys. Cenobite Basic: Tracking disruption Special: "Heavy" neut
Scarab Basic: Jamming Special: ECM burst
Dromi Basic: Web Special: Painter
Siren: Basic: Sensor Dampening Special: Scram
I would treat all but the Scarab's specials as a type of overheat, you can leave it running but once its burnt out you lose it till it returns and repairs. Scarab I'd see limited to single use due to it's possible extreme power in a fleet setting. Also would see the Siren changed to a scram to turn off any MWD/MJD but again it's a special, so it would burn out quickly giving only a limited kill time on target before it would be required to return and repair. This now give it a chance to stand against the Dromi which offers consistent webbing of a target.
TLDR - I'd like to see a 4th tube added for support fighters only as was originally thought out. And each support frigate given the abilities of the electronic attack ship counterparts. However giving their more powerful secondary abilities a form of overheat to prevent constant usage to keep power in check. |

Nasar Vyron
S0utherN Comfort Test Alliance Please Ignore
136
|
Posted - 2016.06.26 01:24:24 -
[2] - Quote
Cade Windstalker wrote: If something doesn't get direct feedback you can pretty safely assume the answer is "nope".
Not really true considering they never reply anymore in the affirmative or negative. As far as the specified tube that was also when they decided upon the high alpha rocket salvo, now that it's being removed it opens the floor to debate for proper rebalance. While they may decide not to, it doesn't mean they aren't possibly open to the idea. |

Nasar Vyron
S0utherN Comfort Test Alliance Please Ignore
136
|
Posted - 2016.07.02 05:35:01 -
[3] - Quote
Robertina Palazzo wrote:
or use a supercarrier which this person is failing to mention :P
I actually get ticks right around and over that as well and I'm in a Nid, not a super. So it's completely possible post patch, just have to adapt and use your salvos on BB only now. But these changes weren't about wallet ticks, they were about insta-locking players on gates and then later, about blapping them off field.
I still think they should have stuck to NSA nerfs only before moving on to application, but it's too late now. Esp when you consider they're now on vacation so we have this for a while. |
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